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Oblivion race balancing project
Oblivion race balancing project







Race: Bretonsix: FemaleBirthsign: The MageSpecialty: MagicMajors: Blade, Block, Destruction, Illusion, Lightarmor, Marksman, Sneak- Blade 50- Block 50- Destruction 75- Illusion 50- Lightarmor 50- Marksman 50- Sneak 50- Armorer 50 (from training)- etc.OXP Health 220nGCD Health 188RBP (Vanilla)Endurance 85Health: 224 I feel like I'm cheating a little with "Fragile Endurance" just doing nothing though. The problem is, they're mostly skill-based, so only your initial Endurance values get put into the equations. Unfortunately, the health equations for OXP and nGCD are pretty solid and give decent values compared to RBP Vanilla (see codeblock below for my tests). But I thought it was a waste after all that balancing you did with Vanilla Oblivion. I know, I know, that script isn't compatible with mods like Oblivion XP and nGCD.

oblivion race balancing project

into the health equations of mods which modify the health equations. I've been crunching numbers and I can't see a way to enter in "Fragile Endurance", etc.









Oblivion race balancing project